Ubilife is an initiative created by Associate Professor Teemu H. Laine (PhD) with a goal to foster research on ubiquitous technologies and services in the fields of education and well-being. Current research and development activities in Ubilife focus on games for education and exercise, ubiquitous technologies, virtual reality, augmented reality, mixed reality, human-computer interaction, and applied machine learning. Games are used as a medium because they have been shown to possess great potential for boosting intrinsic motivation in players. Furthermore, ubiquitous technologies (mobile devices, wireless networks, sensors, etc) and machine learning have an essential role in enabling truly context-sensitive content and activities. This results in immersive experiences where the virtual game world connects to the physical world surrounding the user.