Best paper awards in 2019

My article “Mobile Educational Augmented Reality Games: A Systematic Literature Review and Two Case Studies” published in Computers in 2018 won the 2019 Computers Best Paper Award. It is an Open Access publication with 26 citations and counting. If you are interested in AR, games and/or educational technology, this paper should be of interest to you.

Another paper “Analysis of the Quality of Points of Interests in the Most Popular Location-based Games” co-authored by Samuli Laato et al. and presented at the International Conference on Computer Systems and Technologies 2019 also won the Best Paper award at the conference. The paper is likely to be worth reading to anyone associated with location-based games either as a player, developer or researcher.

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